Usability testing is the most direct research method in the product repertoire: give someone a realistic task, watch them attempt it, and note where they fail. Its findings are unusually hard to argue with, because everyone in the observation room saw the same thing. Its two chronic problems are equally consistent — tasks written in a way that gives the answer away, and the five-user rule quoted without the conditions that make it true.
Run this analysis on your own data
Start freeTopics
- usability testing
- think-aloud protocol
- sample size
- severity rating
- user research
- heuristic evaluation
- product research
Run this analysis on your own data
Evidano codes documents, interviews, survey responses and spreadsheets with AI, with your judgment in control at every step — and a free plan that doesn't expire.
Other methods in user experience and human-centered design
Written guides are linked directly; the rest have a reference entry in the methodology directory.
Keep reading
- Research MethodsThink-Aloud Protocol: hearing reasoning as it happensConcurrent and retrospective think-aloud: the Ericsson–Simon rules that keep verbal reports valid, running sessions without leading, and analysing the streams.
- Research MethodsContextual Inquiry: interviewing people inside their workThe master–apprentice method: observing real work while asking about it — the four principles, running sessions, interpretation, and when retrospection fails.
- Research MethodsJobs-to-be-Done Interviews: the job, not the customerJTBD reframes demand around the progress someone is trying to make. The switch interview, the four forces, and where the framework outruns its evidence.
